Documentation for mission: Air Traffic Control Creator: Jonathan Chen (MastrMind3@aol.com) Creation Date: 8-96 Player: GDI Map: Medium (50x47), Winter Theater Requires: Command & Conquer, Covert Operations Tested On: 486DX2/66 Patch v1.19 Difficulty: Moderate Filename: AIRTRFC.ZIP File Contents: SCG52EA.INI, SCG52EA.BIN, AIRTRFC.TXT Installation: Unzip the ZIP file then copy the INI and BIN file to your C&C directory, and just start up the game, and if you have Covert Operations, the mission should appear in the NEW MISSIONS menu. Alternatively, you can replace files using MIXMAN which is described at several places if you do not have Covert Operations. Note: A savegame was not included to save upload/download time and because that would cause you to miss out on the opening cutscenes. Mission Description: We have spotted several Nod units paratrooping into this area. They have erected an Airstrip and some defenses. They are about to fly in an MCV to erect a complete base. We cannot allow them to establish a presence here. Direct our Engineer who is waiting in a friendly town to the Nod Airstrip and take it over. Once we have control of the Airstrip's communications tower, we will pose as Nod Air Traffic Controllers and give the inbound plane incorrect navigational information which should cause it to have some "technical difficulties" when attempting to land. Level Description: Here's a GDI commando mission, but this time you get support from a couple of Mammoths instead of troops. The majority of the mission is relatively simple as you snipe infantry and let your Mammoths and a squad of grenadiers deal with armored units. At one point, you will face an Obelisk at a river crossing, but don't worry about it (hehe). However, the final fight with a fairly large group of Noddies you may find difficult. From there all you have to do is capture the Airstrip and you may enjoy an amusing cutscene. This mission should probably take about 20-30 minutes to complete. By the way, I admit that the idea of giving false navigational info to cause the plane to crash is an idea I got from a movie (Die Hard 2). Just as the first mission I made, Hell Valley, I got the idea to incinerate bio-hazards with napalm, from the movie, The Rock. Known Bugs: None. Thanks to: Andrew Griffin and Vladan Blato for the software they both created and for being nice enough to answer the editing questions I posted. Han Brunger for a useful INI editing manual. Jeroen Ritmeijer and Richard Heesbeen for the really cool CCMAP. Finally: If you like this mission, or you hate it, please send me a comment at MastrMind3@aol.com. In particular, please send anything which may help me create future missions. Thanks.